after hoursVANSH PRATAP SINGHSay hello
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Vansh Pratap Singh

Backend engineer · Go, Java, Python & Rust

Pune, India · @vanshpratapsingh
All projects
Computer Graphics / Python + PyGame

Self Havoc-I

3D first-person game using Python and PyGame, implementing Ray Tracing and Bresenham's Line Algorithm.

Overview

A first-person 3D game built with Python and PyGame. It uses ray tracing and Bresenham’s line algorithm.

Features

  • First-person gameplay in a 3D environment
  • Ray tracing and Bresenham’s line algorithm
  • Graphics programming with Python and PyGame
Next project

Self Havoc-II